![]() ![]() Ross Allen didn’t get on the scoresheet on this occasion but his link-up play throughout the game was excellent. Two player, not so good.He was denied thrice in the first half, one from a last-ditch block by Jack Steventon, who had recovered well from misjudging a high ball, by VCD stopper Tony Coxall, who blocked from the number 10 with his legs after Carlos Canha did well to tee him up, then again by Coxall as he got down to parry a free-kick towards the bottom corner, with Tom Strawbridge heading over the resulting delivery.Ī good move down the right nearly saw Fazakerley net inside 20 minutes as Liam Mahon ran onto a ball down the line by Frank Tobin and picked him out at the near post, but the number nine could only fire wide off balance. ![]() Taking this into account, Bust-a-Move 4 is just fine. But the single-player puzzle games are the main attraction this time. You now have to think before you shoot, because if you overload one side with bubbles, you're screwed.Īs a two-player game, Bust-a-Move 4 disappoints ¿ so keep a hold onto your copy of Bust-a-Move 2 (or wait until Bust-a-Move 3 comes out). On the other hand, the pulley system really adds to the game design of the single player modes. Sure, you can keep your eye out and stack together two bubbles together in hopes that you'll create a chain reaction, but most of the time its entirely random, and you can wipe your board clean without the necessary effort of the past couple of games. Unfortunately, the new chain-reactions of this sequel are a bit too much and take away from the overall simplistic nature of the game. Still, it's always been a favorite of mine. Pretty nifty.īust-a-Move isn't entirely a puzzle game, since it still requires quick hand-eye coordination of a shooter. And with the DexDrive, you can download your buddies' own levels off the Net. See if your friends can beat your best designs. Causing one side's bubbles to disappear will lower the other side, and you'll need to keep a healthy balance before one side drops beyond the line.Īlso included is the ability to make your own boards and save them to a memory card. ![]() In the single player rounds, pulleys enter into the design ¿ two sides of a rope have their own set of bubbles. In a successful chain reaction, you can potentially wipe your board clean of all the bubbles. New to the series are Chain Reactions, where in VS mode (against the CPU or another player), if you cause a few bubbles to fall from your stack, the falling bubbles will seek out two of its own color and connect with them, making them disappear as well. The idea has gotten a few enhancements in each of the sequels, and Bust-A-Move 4 adds a handful as well. Problem is, the stack of bubbles falls down a notch every few turns, and if a bubble falls passed the bottom of the board, it's game over. If you do, they disappear, sometimes causing a few to fall. One by one you toss colored bubbles up to the stack, trying to connect three bubbles of the same color. Bust-a-Move 4 (Acclaim will be releasing Bust-a-Move 3 as Bust-a-Move '99 next year) builds on the successful design of the first two games, where you're given a stack of bubbles of different colors. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |